23 Kielder Way Gosforth, Newcastle Upon Tyne NE3 2LP
T: +44 0191 284 6456 M: +44 079 51624372
W : Dootsy.co.uk
Continue my career at a company which offers a progressive environment. I’m an enthusiastic, creative and ambitious animator . My career aspirations include working on award winning games. I want to continue to be proud of my work, I believe this is a great motivator ensuring maximum effort and commitment.
I am a dedicated and experienced Lead Animator in Video-Game Development.
I have excellent knowledge of industry standard tools - 3DS Max, Maya, Motionbuilder, and extensive experience with the most significant middleware tools in use today - Unity and Unreal.
I have extensive experience with node based animation trees, rigging character setup and skinning.
I am responsible for the game animations, rigging, of characters working with the team at Kwalee on soon to be released mobile games.
I was responsible for the game animations, rigging, of characters, vehicles. setting up data pipeline for game assets, Provide direction in relation to key areas: Quality: ensure highest standards are met, Productivity: working with production staff to qualify timescales and resource allocation in accordance with development schedule.
I was responsible for the game animations, rigging, of characters, vehicles, setting up data pipeline for game assets,Storyboarding directing cut scenes.
I was responsible for the game animations, rigging of characters, skinning of the boxers and the creation of the advanced facial rig used in the Create a Boxer. Directing Mo-cap shoots.
I was responsible for Character Rigging and Animation of in game characters, cut-scene storyboarding and creation of cut-scenes.
Provide direction for the project teams working with the Creative Director in relation to these key areas: Quality of art: Ensure that the highest standards are met. Productivity: working with the production staff to qualify timescales and resource allocation for tasks in accordance with development schedules. Assets: modeling and texturing interactive 3D environments. Also creating 3D Characters and animation of characters.
Available upon request.